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1994-11-28
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SYNDICATE AMERICAN REVOLT MISSION DISK - SOLUTION
=================================================
Just when you thought your world domination was all over, the Americas
revolt and you`re presented with a new challenge with the horrendously
difficult Syndicate Missions Disk. Let`s be careful out there.
TAKE CONTROL
------------
To succeed at Syndicate its vital to chose the right combination of agents
and weapons from the control panel. Always use four agents, arm two with
six lasers and two gauss guns, arm the third one with the same weapons but
swap a gauss gun for a scanner and with the fourth one, swop a gauss gun
for a persuadatron on missions where you need to persuade someone. Always
follow this setup unless you are told otherwise.
ALASKA - Protect
----------------
Move agent 4 to the east edge of the roof and destroy both police cars.
Move another agent to the top of west ramp. Give him a laser so he can
kill all enemy agents on the ramp Agent 4 should be used to destroy the
second car coming up the road. As long as you stop all enemy agents this
mission is easy. There are 16 enemy agents.
ARGENTINA - Assassination
-------------------------
Give two men a flamer each instead of a gauss gun. Hide behind the
building to the west Get one agent to kill the onrushing syndicate from the
north. Put the two agents with flamers beside the windows to the west and
put the other two agents inside the first building. As the enemy runs
around the corner, fry them. Once all the agents are dead, pick off some
guards with gauss guns. After your gauss guns are empty, steam in with
everything you have. There are at least 39 enemy agents.
ATLANTIC ACCELERATOR - Defend Base
----------------------------------
Arm all agents with five gauss guns and three lasers. Move them to the
east side of their towers. Use gauss guns fired at corners of the
buildings to catch some agents in the blast and others will walk into the
fire. There are 56 enemy agents.
BRAZIL - Personnel Acquisition
------------------------------
Put all agents in the car. Go south at the crossroads. Stop before you
get to the guarded house. Send one agent to kill the guards, one to
persuade the target, and one to kill the motionless agents at the west and
one to guard the car. Once an attack wave of agents has been destroyed,
put one agent in the car and move him to the evacuate point, killing all
hazards. After persuading the target, stay in the building and get the
remaining two agents to stand guard at the door. The other agent returns
in a car to pick up the squad. There are 32 enemy agents.
CALIFORNIA - Assassination
--------------------------
Destroy the group of agents to the west by firing a gauss gun shot. Go
west and up to the monorail platform. Spread your agents out in a square
formation. Once the enemy has stopped rushing at you, get off the platform
and head north. There are a group of agents in a house and more in a car.
Go to the North most building and kill the target. Go back to the drop
zone at the start. There are at least 30 enemy agents.
COLOMBIA - Combat Sweep
-----------------------
Get on the roof of the building to the north as soon as possible. Wait
until all agents (16) are killed then take one agent east and get the car
inside the eastern most building. Take the car back to the squad and go to
the north section of the city. Kill the enemy agents - most put up little
resistance. Head north to the north most building. The target appears as
one of the guards on the scanner. There are 32 enemy agents.
COLORADO - Combat Strike
------------------------
Arrange your men in a square and arm them with lasers. Once the agents
stop rushing at you go west through the long building. Use gauss guns to
kill crowds and lasers to pick off single soldiers. Save eight gauss gunn
shots for later. Go west past the first two houses and then north at the
crossroads. Destroy the cars with one gauss gun shot each. There are at
least 54 enemy agents and over 100 guards.
GREENLAND - Information Retrieval
---------------------------------
Give one man a mini-gun instead of a laser. Use gauss guns on all towers
that are within range from the start. Wait for about one minute for a car
to come out of the base. Shoot this with the mini-gun to commandeer it.
Kill all guards inside the perimeter fencing before going into the inner
complex in the car. Once inside the base, kill the guards. Once all
guards are dead get into the ambulance and return to the drop-zone. There
are no enemy agents but there are 58 guards.
MEXICO - Assassination
----------------------
Put all agents behind the house to the north and use one agent to dodge in
and out. You have to destroy all cars with lasers or gauss guns. The
policeman who is the target is at the east end of the dual carriageway and
T-junctions. There are only eight agents but loads of well armed guards.
MID-WEST - Multiple Assassination
---------------------------------
Put all agents inside the house and wait for the enemy to arrive. Use
lasers to kill the agents by leaving the pointer at the door and as soon as
the crosshairs turn red, fire. Once all enemy agents are dead go and kill
the targets. Don`t walk about with your gun out unless you want hassle
from the police. There are at least 46 enemy agents.
NEW ENGLAND - Personnel Acquisition
-----------------------------------
On this level some citizens need the same amount of persuasion as a
policeman but the target is a normal citizen. Move all your agents into
the house and kill enemies as they enter. Wait until they are all dead
then move towards the target. Beware when you are entering the west most
building because all guards fire guns at you. Kill all guards, persuade
the target and return to the drop-zone for a pick up. there are 12 enemy
agents.
NEW FOUNDLAND - Personnel Acquisition
-------------------------------------
Spread your men into a square formation. Hang about until all moving enemy
agents have been killed. Move north along the east face of the long tunnel
building. Move west picking off all of the agents when they start to run.
Continue west until you get between the double fencing Follow the fencing
south. Kill all guards in the first house you come to and then kill guards
at the door of the targets building. Stand at the corner and fire a gauss
gun. The blast should take out all the guards but leave the target safe.
Persuade the target and go back through the double fencing. Follow the
north edge of the city to the pick up point. There are 24 enemy agents.
NORTH WEST TERRITORIES - Escort Executive
-----------------------------------------
Get into police car and stop it just outside the gate. Get out of the
police car and put your men in a square formation. Kill all on-rushing
enemy agents - some of them are in a police car. Once all moving agents
are dead, send one man west and kill all of the motionless agents. Move
the police car and allow the executive to go on his way. There are 20
enemy agents.
NORTH WEST TERRITORIES - Hitman Assassination
---------------------------------------------
Move north to the row of trees. Move east until you reach the guarded
house. Kill guards and destroy roadblock. Go east and put three men on
the square of ground east of the T-junction. Send another agent further
east to the target house. Kill guards at the door. Steam into the house
killing everyone. There are 8 or 16 enemy agents.
PARAGUAY - Protect
------------------
The path that the man takes is; east, south before the eastern most
building, west at the fence and stop beside the female citizen. Continue
west stopping at another female and, upon reaching the pillar, north, past
the house at the first ending of road, and then west between the first two
houses. The mission then ends. There are 56 enemy agents.
PARAGUAY - Recon Sweep
----------------------
There are three methods to do this mission as you are told in the emergency
update that all you need to do is evacuate. Each method only requires one
agent to be sent in.
First Method
Give your agent a persuadatron. At the start, persuade two citizens and
two policemen. Then go into the house and as the enemy agents run into the
house they are persuaded. Once all the enemy agents are persuaded go north
and kill the policeman. Get on the monorail and go east to the pickup
point. This method can be used if you are low on agents as it is the
easiest mission to persuade the enemy.
Second Method
Put your agent inside the house and kill the agents as they run in the
door. Follow the directions as in the first method, once all agents have
been eliminated.
Third Method
This is probably the hardest one. Go north along the street, on the
monorail and east to the pickup point only pausing to kill agents wjo catch
up with you as you run.
ROCKIES - Escort
----------------
Park your car in front of the targets car. Get out and move two agents
south and two south at the street west of the first street. kill the
onrushing agents. Leave one agent beside the target to protect her. Move
the other three west, slowly taking out everything, making sure you send at
least one agent to take out the roadblock. Lots of agents gather in the
far north west so you can kill them all with one laser shot. All the
agents to the extreme west and south west put up no resistance. Once all
enemy agents are dead, move your car out of the targets way and let her do
her job.
SOUTHERN STATES - Data Acquisition
----------------------------------
Get to the target as soon as you can, killing as many enemy agents as
possible. Go south to the T-junction, west to the crossroads and then
follow the road south until you are outside the target building. Move
about outside the house until all the agents come out and you can kill
them. Once they are dead, persuade the target. Go west to the T-junction
then north killing the agents (who put up no resistance). Fire gauss guns
at the doors where the guards are and they should get caught by the blast.
Get the access card, go back to the start to be picked up. Make sure you
protect the informer after persuasion because he walks slower than your
agents. There are 28 enemy agents.
URUGUAY - Equipment Grab
------------------------
Give each agent five lasers, two gauss guns and a shield, except one agent
who gets a scanner and a mini gun instead of the gauss guns. Swap a gauss
gun for a persuadatron for another agent. Move two men east to the edge of
the city. Move two men east, one persuading all the people and following
the road until they reach the junctions.
Move the two agents to the west to the north and just inside the complex.
Kill the agents on the ground with lasers and the three guards with a
mini-gun. Get the medikit and kill the remaining agents on the platform.
Stay inside the complex until no more agents attack you. Move the agents
that went east to the north east complex, and kill all exposed guards.
Move all agents into the north east complex and place them on the ramps.
Use the agent. Turn on the shield on the platform. If your energy gets to
about half, turn on your shield and go back to the rest of the squad. Use
an agent who has full energy and do this repeatedly until all guards on the
platform are dead. Now use the agent with the persuadatron. Turn on his
shield and rush up to the group of guards round the target. Use one agent
to clear a path to the pickup point and stick close to the wall but no so
close that a blast of a gauss gun gets you if it misses. The enemy fire
about six gauss gun shots at once, so you die if you get caught by them.
There are at least 48 enemy agents.
VENEZUELA - Combat Sweep
------------------------
Set your men up so you can see in all directions but you can only be
attacked from two - for example at the T-junction west of the start.
Position your men in a square and kill all the enemy agents as they rush at
you. There will be a long wait before the final agent comes to meet his
doom. There are 56 enemy agents.
YUKON - Escort CIV
------------------
Move all of your agents to the other side of the street. Send one agent
round the north edge of the building and one round the south side of the
building. Move the other two south. If you have done this correctly then
the CIV will not move. Position the agent who went round the south side of
the building directly across from the alley. Kill the oncoming agents with
the two agents that went south. Once they have been killed, use these two
agents to sweep the streets, ridding them of all filth and the police.
Once all enemy agents are dead, move one of your agents near to the CIV and
he will start his movement. The CIV will not be attacked by the police but
there is more fun wasting them. There are at least 39 enemy agents.
GENERAL TIPS
------------
Use lasers. This seems to be the standard armament for the enemy (along
with gauss guns).
Hide in houses and kill the enemy agents as they run in (This is a very
safe tactic)
If at all possible restrict the targets movements in protect or excort
missions.
Use the square formation in sweeps. Each man cover another like himself
and the chances of being killed are reduced.
The earliest missions are sweeps or assassination. It is so easy for an
enemy agent to fire a laser through you and into the target on protection
or escort missions.
Save the game after each mission. Reload if you get killed or fail the
mission.
------------------------------------END------------------------------------